Owen Shepherds 3d game art portfolio

Moroccan Courtyard

Last autumn I went to Morocco, and was really inspired by the architecture there. When I came back I created this courtyard from some of the photos I took while I was out there. I built it in Max as a way of keeping up with modelling in that app as I use Maya at work, the images are scanline renders using the Lightracer lighing solution. All assets are 360 resolution with normal maps and specular where appropriate.

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Some of the window assets I made.
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