Did this art test a couple of years ago for The Club team at Bizzare Creations they gave me a week, think It was sucsessfull but while waiting for my second interview I accepted a position at Travellers Tales. In the time I had I concentrated on producing re-usable assets, If I was to re-do it with what I know now, I would probably spend alot more polys on the base meshes of the buildings adding more damage and a much rougher shape. As it is it is only 17,000 tris with most of that spent on the props.
Construction shot
Some props I made for it
example of how i packed the texturemaps








